Geodesic Sphere

The idea behind the geodesic sphere was to capture and play with light in a modular and varying way. The sphere arose in Rhino through Grasshopper and then transferred to the epilogue through Adobe Illustrator. If I had another iteration at the sphere I would want to make it even more three dimensional. What I mean by that is having either rectangles or spike like geometry extending off each of the triangles now.

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